Mockiosa vs After Effects.
The device mockup without the After Effects timeline — posed in Framer, published live.
Pick After Effects if you’re producing full motion design — compositing, typography, transitions, sound — and the device shot is one layer among many.
Pick Mockiosa if the deliverable IS the device mockup. Pose it in Framer in minutes, animate it with toggles, publish it live — no keyframe graph, no render queue.
Feature by feature
| Feature | Mockiosa | After Effects |
|---|---|---|
| Learning curve | Minutes | Weeks to months |
| Where it runs | Framer plugin (browser) | Desktop app (subscription) |
| Real-time 3D preview | ✓ | Depends on scene / GPU |
| Render / export time | Seconds, in-browser | Render queue |
| Live interactive 3D on your site | Code component | — |
| Full compositing & motion design | — | ✓ |
| Device library included | 7 production GLBs | Bring your own models/plugins |
When After Effects is the better choice
- You’re making a full launch film — cuts, typography, sound design, transitions.
- You need compositing beyond a device on a background.
- You already live in Adobe’s ecosystem and render pipeline.
When Mockiosa fits better
- You need a hero mockup for a landing page this afternoon, not after an AE course.
- The mockup must live ON the site — interactive, cursor-reactive — not as an exported video.
- Your design changes weekly and re-rendering an AE comp every time is the bottleneck.
- You’re a designer, not a motion designer — and it shows in AE, not in Mockiosa.
The honest take
After Effects is a film studio; Mockiosa is a product-shot studio. If your output is 30 seconds of motion design, AE has no rival. If your output is “my app, on a device, looking premium on my Framer site” — that’s the entire reason Mockiosa exists.
Looking for After Effects's official site? It's at www.adobe.com/products/aftereffects.html. This page is our honest take — go see theirs too.